I agree that the original list was not meant to be helpful. What items would you put on the new list, if any?
I think the point I'm trying to get across is I don't agree with lists. Putting restrictions on content is not allowing someone the freedom to write their story. I know these things are cliche's because they're used over and over again, but I argue that they're used over and over again because they're good stories and they are what people want to relate to.
People relate to a story about a farmhand, because a farmhand has more challenges to overcome when pitted against the ultimate evil than the ultimate magician Merlin, who just manipulated things at will.
And even Merlin started out as a simple child. So there's a farmhand story there as well.
You see what I'm getting at? These stories are used like this because they work, because they make sense. I'm not even making a point anymore, I'm just repeating myself.
Everyone started somewhere. Even the badass evil guy started out as the kid people made fun of or the powerless orphan that was abandoned by his parents.
You can tell that story that relates to someone overcoming adversity, or you can tell the story of the guy whose already all powerful and defeats his enemies at will. What's more interesting?
To get back to your question, I wouldn't make a list. I don't believe in restricting creativity, or being bold enough to say YOU SHOULDN'T DO THIS. Because I don't think there is anything wrong with the things on this list. Particularly if you're only using 1 or 2 elements instead of using none of them as the original author suggested.
If I had to put anything on a list, I would say 4 pop into my head because they're MY preferences and not necessarily something someone else would relate to:
1. Using cliche's are one thing, but don't repeat YOUR story.
2. Fantasy novels are about escaping the real world, so don't include modern day, real life elements
3. If you DO include modern day or real life elements, be consistent, do your research, and don't leave plot holes.
4. Even a fantasy novel should have elements of realism. Just because you're writing a fantasy novel doesn't mean it has to be geared towards 12 year olds. Don't be afraid to include violence, and other adult elements, and don't oversimplify things. There are also extremes in the other direction.
Mathius